There is only one UV channel so this is not a light map UV channel. You can see the UV texture mapping is not correct. Some examples of what I am talking about are below. I know I said in a previous post they looked fine but at that point in time I did not check them thoroughly. I had a chance today to try out the new OBJ mesh export feature and there seems to be an issue with the UVs. Is there something I am doing wrong or is there some way I can help you diagnose the problem? Exporting the same texture works fine in v1.Ĭomment Post Cancel. DerPopo, Thankyou very much for the new update! I was very happy when I saw the cool new features such as sortable columns, searching and OBJ export looks good so far with the mesh being correct and UVs in place etc. Previous 1 2 3 4 5 6 7 14 51 template Next. Forgot password or user name? Unity Assets Bundle Extractor.
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